Define the term "game loop."

Study for the CodeHS Animation and Games Test. Enhance your coding skills with flashcards and multiple-choice questions, featuring hints and explanations. Get ready for your exam!

The term "game loop" refers to a continuous cycle that is fundamental to the operation of video games. It is responsible for managing the flow of the game by repeatedly updating game states and rendering graphics throughout the game's runtime. The game loop operates by typically handling input from the user, updating the game environment based on the current state and input, and then rendering the updated visuals to the screen. This cycle ensures that the game remains responsive and runs smoothly, providing real-time interactions.

The continuous nature of the game loop is essential because it allows the game to react dynamically to player actions, such as movement or combat, while also ensuring that animations and graphics are consistently updated. This cycle makes it different from a single operation that executes only once or a simple sequence that checks for input without the ongoing updates and rendering necessary for an engaging game experience. Therefore, defining the game loop as a continuous cycle captures its critical role in real-time game mechanics and interactions.

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