What is the initial value of 'numShapes' in the code?

Study for the CodeHS Animation and Games Test. Enhance your coding skills with flashcards and multiple-choice questions, featuring hints and explanations. Get ready for your exam!

The initial value of 'numShapes' is determined by how it is declared and initialized in the code. If 'numShapes' is intended to keep track of the number of shapes being drawn or created in a program, it is common practice to start counting from zero, indicating that no shapes have been created at the beginning.

Therefore, if 'numShapes' is not explicitly set to a starting value (like 1, 5, or 10), the most logical starting point would be 0. This allows the program to accurately reflect the current count as shapes are added, incrementing the count up from zero.

Understanding this initialization is crucial for accurately managing state in your animation or game, as it affects how the rest of your code interacts with the count of shapes created. Thus, in typical scenarios, if 'numShapes' defaults to 0, that aligns correctly with standard programming practices.

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